ADVANCED NEW MEDIA SPRING/FALL 2017
2017 Fall Senior Show
Sandra McCreary. Saltator. HD Video 1920X1080. 2017
For her capstone project, Sandra decided to concentrate on character design, character modeling, and animation. Sandra showed a range of her talents, including sketches, mock-ups, 3d virtual models, and 3d printed models. She also animated her characters in a short film about space travel and loneliness.
Drew Flinn. Tourettes #1. HD Video 1920X1080. 2017
Drew won the Faculty Choice Award for best installation in the Fall 2017 Senior Show at the Fulton Gallery. His capstone project included three videos about Tourettes syndrome. The work was unified by a sheet of black painted plexiglass with specific shape cut-outs that hung in front of the monitors.
Awn Takruri. Mother Tongue. HD Video 1920X1080. 2017
Awn Takruri's capstone project was an animation called, Mother Tongue, which was a science fiction story about intergenerational conflict and miscommunication. Awn created storyboards and a script before he started his animation. This is the first scene.
2017 Spring Senior Show
Mike Durkin. Cocoon. Video Projection on mixed media sculpture. Installation shot from Fulton Gallery. 2017
Mike Durkin won the best New Media/Photography award in the Spring 2017 Senior Show at the Fulton Gallery. His capstone project included two video sculptures (pictured above) and a 3D printed object.
PROJECT ONE: THE SURREAL LANDSCAPE
To introduce advanced students to Cinema 4D, I have them create a fully navigable “Surrealist” Landscape in the program. I have them navigate through this landscape by creating and using a virtual moving camera. They should try to think of the camera as mounted on a helicopter or drone, flying through their Cinema 4D Landscape. For inspiration, we looked at Surrealism in particular, but not exclusively. We also watched excerpts from Werner Herzog’s Lessons of Darkness, which is a film about the aftermath of the First Gulf War, when Saddam Hussein destroyed the oil fields of Kuwait and retreated back to Iraq. Much of the footage is shot from a helicopter. There is a voice-over track, (reading from the Book of Revelations) and a music soundtrack: Wagner's Twilight of the Gods. This film is a good place to start for their inspiration. I see their landscape film having a similar feel to it: a restless, moving camera, able to fly in any direction at will. The camera could pass through apocalyptic landscapes as well as utopias and untouched natural splendor. They can use music or include a voice over track if they get so inspired with words. Another good place for the students to look for inspiration is Surrealism: Dali, Tanguy, Kay Sage, Max Ernst, Dorthea Tanning, Renee Magritte, etc. The final animation is required to be between 4 and 7 minutes long.
Matt McQ. Trap Door. HD Video 1920X1080. 2017
Kelly H. Round and Round. HD Video 1920X1080. 2017
Drew F. Atoms & Oxygen. HD Video 1920X1080. 2017
Sandra McCreary. Distant Parts. HD Video 1920X1080. 2017
PROJECT TWO: THE 3D Print
I asked students to create 3 different sculptures using the 3D print lab at the Academic Commons. Students will:
create a sculpture using both the 3D pen and a 3D modeled base. In Cinema 4D, students will create the model, which will be a base or pedestal for the sculpture that will be created with a 3D pen. This base can be a traditional pedestal or it can be stylized. Once the base is created in C4D, it will be printed at the 3D lab. Once your print is complete, the student will make an appointment to use the 3D pen in the Print Lab. The student will use the base/pedestal to draw your 3D pen sculpture upon. Completed sculpture (including base) should be no more than 8 inches tall.
create a sculpture from a 3D model. Students will create the model in Cinema 4D. They should create a pedestal/base for the sculpture. The base can be separate or it can be one piece. The sculpture (including the base) should be no more than 8 inches tall. Students should use virtual sculpting tools and previous design skills to be able to create this sculpture.
create a relief sculpture using both a 3D scan and a 3D model. This sculpture should be able to hang on the wall, so make sure to include a hole in the back for a nail. Students should scan a part of your body: face/hands/feet/etc. Then merge the scanned body part on a flat surface in Cinema 4D. This flat surface should be able to hang on the wall. This sculpture should be able to be printed in one piece.
There was also a research component to this project.
A) First, students will find one image from three different artists from this list of artists that might inspire them for this project:
Michael Enn Sirvet
B) Second, students will look at images from our 3D professors here at SU, including Steven Durow, Bill Wolff, John Rees, David Smith, and Catherine Hellston. Students will look at images on their websites and choose two different images that might inspire them for this project.
C) Third, students will research deconstructivist and modernist architecture, particularly the works of these architects listed below. Students will choose two different images that might inspire them for this project:
3) Friedensreich Hundertwasser
4) Antonio Gaudi
5) Le Corbusier
6) Buckminster Fuller
7) Vito Acconci
8) Eero Saarinen
Eric Owen Moss
Baikdoosan Architects & Engineers
D) Next, students will research contemporary artists who are making sculptures with 3D printers. Students will present the work of one artist and show at least two different images of their work.
E) Finally, students will assemble these images into a slideshow and give a short presentation on the works that they have researched. There should be a title page and there should be exactly nine slides with images. There should also bet the title of the work, the year, and the artist’s name to accompany each image. Students will speak about each artist very briefly during their presentation.
Students will use knowledge of the foundations of art and design to create 3 simple, yet effective, 3D printed sculptures. Students were graded on originality of design and the balance of sculpture (literal and formal). These 3D Sculptures were displayed in the glass cases in Fulton in Fall 2017.